Thursday, July 29, 2021

Biggz Troop – Session 21 – Part 2

[December 26 – Moonday Morning against the Gnoles.]

[This game uses Adventures in the Green, a RPG based on the original rules for the world’s most popular roleplaying game.  These rules are under development with Draft C available here.  Game sessions happen an average of once a month.  This is Part 2 of the session that happened June 12, 2021.]


Biggz’z Troop, CAC (Chartered Adventuring Company):

Biggz Bigguns of the Big’uns Clan – gender neutral goblin Family Priest (6th level Cleric)

Porkins – male human Conjuror (6th level Magic-User)

Tiny – male minotaur Swashbuckler (6th level Fighter)

Tor Wind – male human Swashbuckler (6th level Fighter)

Mannin Darkshield – male dwarf Robber (4th level Thief)

Kunigunde Gruber – NPC female goblin Footpad/Petitioner (3rd level Thief/2nd level Cleric)


Hirelings:

Larn the Linkboy – male human hireling linkboy

Isidoros of Delphis – male Tolk hireling translator [specifically, German to Mü]

Deniska – female human hireling bodyguard [for Larn]

Ivan – male human hireling bodyguard [for Larn]

Bernagi – male human hireling bodyguard [for Isidoros]

Hardkira – male human hireling bodyguard [for Isidoros]



Moonday, December 26, 523rd year of the Empire

Morning

After Biggz’ morning meditation on the Many King [the deity Biggz follows], Biggz cast Remove Curse on Porkins, driving out the lycanthropic curse he suffered from.  Due to the nature of the curse, he also lost memory of whatever he and the other wererats had been speaking of the previous night [see Part 1].

Mannin decided that he needed a magic weapon.  With only one of the three magic swords unclaimed, he picked up Whisperminder to see if they had compatible alignments.  He took no damage from the sword [both are Chaotic] and so claimed it as his own.  The rest of the group agreed.

Tor was still heavily wounded from the previous day’s fighting.  Biggz and Kunigunde used their Staves of Healing on him to heal up some of the damage.  Kunigunde cast her first ever healing spell on Tor [Cure Light Wounds] and Biggz cast an additional Cure Light Wounds to finish healing Tor.

After a quick breakfast, Biggz set off to Stralbruck to retrieve Isidoros and his bodyguards, Bernagi, and Hardkira.  The rest of the group packed up the campsite and headed over to the ruins to wait for Biggz’ return.

10:00 AM

Biggz arrived at Stralbruck.  Biggz collected the slightly hung-over trio of hirelings, stopping briefly to let Father Solomon know that Porkins was cured of his lycanthrope.

11:00 AM

Biggz, Isidoros, Bernagi, and Hardkira arrived at the ruins, meeting up with the rest of the adventurers.  After a quick planning discussion, the group circled around behind the eastern buildings.  In a corner between two of the buildings they found a pile of bones showing evidence of having been gnawed on but not what did the gnawing.

Having completed checking behind the buildings, the group went to enter the first building on the right, which had a pair of double doors as its entrance.  Tiny walked up and forced open the locked doors in one move, surprising the group of ten gnoles in the entry chamber.  Four of the gnoles had swords out and were standing near the door, the other six split into two groups of three, each group behind an overturned table for cover.  They were slack-jawed at the sudden appearance of the minotaur, smashing down the sturdy and locked doors.

Biggz cast Bless on the adventurers and Porkins cast Sleep on the gnoles he could see [all four with swords and one of the crossbowmen], cutting the gnole ranks in half.  Tor and Tiny advanced into the chamber to get to the still standing gnoles.  Mannin advanced into the room to attack one of the still awake gnoles with his magic sword, but Whisperminder cast Charm Person on the gnole and suddenly Mannin had a new best friend.  Tiny killed one of the still standing gnoles, followed up by Tor killing another one.

Biggz, Kunigunde, and Porkins advanced into the chamber and started killing the sleeping gnoles.  Tiny lost a shield to one of the remaining gnole combatants, but he and Tor killed one and heavily injured the last hostile gnole, who surrendered [he was down to 1 hp].  He was quickly tied up.

This chamber had two doors on the back wall.  Mannin asked his new friend what was behind the doors.  His new friend said behind the door to the left was the minor treasury and behind the door to the right were two hostages from Stralbruck.  The gnoles were holding them for ransom, the return of the emeralds they had stolen from the gnoles.  The adventurers felt the hostages were safe enough in their cell for now until the group could eliminate the other gnoles at least, but what they really wanted to know about was the minor treasury and the implied greater or major treasury and who had the keys.  The new friend said the castellan had all the keys and he slept in the adjacent building.  The major treasury was to the north and the adventurers were fairly certain they had looted it already.

Tor used Ologbane to see if the doors were trapped.  The one to the minor treasury was.  Mannin attempted to disarm the trap, but failed and a Wizard Lock spell came into effect on the door.  Tiny applied his massive strength to the magically sealed door and was just able to force it open.  [Tiny has a 19 Strength, which gives him a small chance to open magically sealed doors and he made the roll.]  In the room were some shelves with 12 bags of coins, 7 of copper coins and 5 of gold coins, and a small box with three pieces of jewelry.  Biggz put the jewelry on while checking the box for secret compartments.  Biggz found no secret compartments and the jewelry turned out to not be trapped nor cursed.

When Mannin entered the room to look around, Whisperminder indicated that there was a secret door in the left wall.  He opened the secret door and it led to a hallway in the next building with a doorway on the near right wall.  Mannin’s new friend whispered that the gnoles didn’t know about that secret door but that the door in the corridor led to the castellan’s office.

Tor quietly advanced and had Ologbane check the door for traps.  It had one in the doorknob.  Mannin silently stepped forward and disabled the poison needle trap in the doorknob.  He then unlocked the door itself and stepped back, gesturing for Tiny to take the lead.

Tiny opened the door to the small office and sleeping quarters for the castellan, who was asleep in a cot.  Tiny quickly stepped over to the castellan and grabbed the gnole’s lower face to keep him from calling for guards.  The castellan struggled for a bit, but Tiny was just too strong.  Tiny picked up the castellan and took him back to the minor treasury to be tied up.  

Once the castellan was tied up, he was moved to the entry chamber and put under the guard of Hardkira and Bernagi.  In the meantime, Mannin spotted the castellan’s keys on a wall peg and took them.  At this point the castellan’s guards started knocking on another door to the office, asking if he was OK.  Tiny returned and opened this door where two burly and armored gnoles were standing.

One of the guards turned and ran, calling for help.  The other fired a crossbow with a poisoned bolt into Tiny, but Tiny resisted the poison.  Tiny smashed the guard a heavy blow, but the guard took it and kept fighting.  These guards were of sterner stuff then the others.

The adventurers surged forward to fight the guard.  Biggz hit the guard with a sling bullet.  Porkins pulled a torch off Larn’s backpack and lit it off the torch Larn was carrying.  Larn then advanced to provide light for Tor in the next room.  The gnole guard there failed to hit Tiny, but Tiny tagged him.  In the next round of fighting the guard nicked Tiny who killed the guard in return.

At this time, the guard who ran for help returned with four more guards.  Porkins, still in the hallway, saw them approach and cast Web on them, catching them all.  He called out asking for their surrender.  Their reply was crude and so Porkins flung his lit torch into the webs, burning up the webs and all the guards.

The rest of the party advanced through the guard room.  Beyond the room it connected back with the main hallway, where Porkins met up with them, the last of the webs and guards burning away.  The burned area was another short hallway, possibly into another building.  There were three additional guards there who were not caught nor burned in the web and they now attacked, murder in their eyes.

One of these guards shot Mannin’s new friend, but did not kill him.  Tiny attacked one of the guards and hit, but did not kill the guard.  Tor hit and killed a different guard.  Mannin attacked but missed as did the guards.

Biggz attempted to hit one with a sling bullet but missed.  Kunigunde hit the one Tiny sliced and killed it.  Mannin’s friend shot the last guard, wounding it, but allowing Tiny to kill it easily.

There was a very solid looking door in the west wall and a doorway to the north.  When asked, Ologbane confirmed the door was trapped, again in the doorknob.  Mannin attempted to disarm the trap but was stuck by the needle and paralyzed.  Tiny carefully moved the paralyzed Mannin away from the door and then broke the door down.  The room beyond was a very well-stocked larder with food enough for a month or two.

End of Session


Behind the Green

[Everyone officially leveled after the nights rest, hence the use of new spells at the beginning of this session.  A couple will level again after another night of rest.  This is due to the limit of only gaining one level at a time.  The large amount of experience gained in Session 20 took them to the limit of one point under gaining a second level, per the rules.  This will happen to Kunigunde again at least one more time.]

[After getting stuck by the poison needle, Mannin’s player remembered that he had the key to this door in his pocket and could have safely disarmed the trap by simply unlocking the door.  He will remember to do this in later sessions.]

[The castellan and his bodyguards had more hit dice than the other gnoles.  It made them last longer, but I’m not certain of their success.  I’ll need to toy around with this some more.]



Biggz’z Troop, CAC

Session 01, Part 1

Session 19, Part 1

Session 19, Part 2

Session 20

Session 21, Part 1


Session 22, Part 1



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