Thursday, August 26, 2021

Biggz Troop – Session 22 – Part 2

[December 26 through Januarius 6 – What went wrong.]

[This game uses Adventures in the Green, a RPG based on the original rules for the world’s most popular roleplaying game.  These rules are under development with Draft C available here.  Game sessions happen an average of once a month.  This is Part 2 of the session that happened July 3, 2021.]


Biggz’z Troop, CAC (Chartered Adventuring Company):

Biggz Bigguns of the Big’uns Clan – gender neutral goblin Family Priest (6th level Cleric)

Porkins – male human Conjuror (6th level Magic-User)

Tiny – male minotaur Swashbuckler (6th level Fighter)

Tor Wind – male human Swashbuckler (6th level Fighter)

Mannin Darkshield – male dwarf Robber (4th level Thief)

Kunigunde Gruber – NPC female goblin Footpad/Petitioner (3rd level Thief/2nd level Cleric)


Hirelings:

Larn the Linkboy – male human hireling linkboy

Isidoros of Delphis – male Tolk hireling translator [specifically, German to Mü]

Deniska – female human hireling bodyguard [for Larn]

Ivan – male human hireling bodyguard [for Larn]

Bernagi – male human hireling bodyguard [for Isidoros]

Hardkira – male human hireling bodyguard [for Isidoros]



Moonday, December 26, 523rd year of the Empire

3:30 PM

The adventurers paused to catch their breaths after the hectic fight with the wererats and running around of the last several minutes.  Tor was dead and partly eaten by the wererats that had killed him.  Kunigunde used her staff of healing on Biggz to heal up her boss.  Biggz cast Cure Light Wounds twice on Tiny to heal him up.  No one else was going to die on this job!  Biggz also treated their wounds with wolfsbane to avoid another case of lycanthropy in the party.

Tiny took a blanket from Tor’s pack and wrapped up the dead human in it for easier carrying of the corpse.  Tiny then tied the [slightly sticky] body to his backpack.  While he was doing this, Kunigunde and Mannin searched the nest of the wererats for valuables.  Surprisingly, they found a small strongbox containing a couple thousand silver coins along with 4 pieces of gold jewelry.

Feeling somewhat exposed and alone two rooms away across unstable floor, Porkins called out, asking for someone to join him.  Tiny attempted to jump across the unstable floor to join Porkins, but he landed short and fell through to the ground floor.  Knowing how to get back to where Porkins was waiting, Tiny ran to the nearby stairs and then up a floor, rejoining Porkins quickly.

Biggz dithered a bit as to what to do next.  If the adventurers left the ruins now without clearing the last building and more villagers disappeared, not only would the group not get paid by the local lord, but the villagers might riot against the adventurers.  Porkins called out that he and Tiny had run off the huge phase spider and the only other people they had found in ground floor were some chained up villagers.  With a slight trace of exasperation, Biggz suggested that Porkins could have started with sharing that information.  Biggz ordered Tiny and Porkins to finish searching that area for loot and then rescue the villagers.  The rest of the group would retreat to the breezeway and climb down to the ground via rope.

Tiny and Porkins went back the way Tiny had arrived from.  They paused in the lair of the huge phase spider.  It had not returned [still bloodied from its initial encounter with the adventurers, see Part 1] and so Tiny and Porkins took a look around.  They found two human-sized lumps in the webbing.  Thinking they might be villagers, they cut the lumps down and carefully opened them.  Inside each was the dried husk of a dead adventurer.  Porkins cast Detect Magic to see if anything on the corpses was magical and much was.  The armor and shield of the fighting man were magical, as were a ring and a scroll on the second corpse, obviously a spellcaster.  Each also had a sack of coins and the fighter’s sword was very ornate if not magical.  Due to weight, it took Tiny and Porkins two trips to haul the loot down to the ground floor at the foot of the stairs.

Meanwhile, the rest of the adventurers backtracked out of the second floor to the breezeway that connected two of the ruined buildings.  They hammered in a spike and tied a knotted rope to it for a safer way down to the ground.  It took a short while, but eventually the entire group was on the ground again and they waited there for Porkins and Tiny to join them.

Back inside, Tiny and Porkins went to the room deep in the building that held the chained villagers.  They were awake now and seemingly in possession of their reason, but all showed signs the wererats had clawed or bit them.  Porkins explained Lord Helmar had sent them to rescue the villagers.  This cheered up the villagers who clearly had been concerned about Tiny, the minotaur.  Tiny broke their chains, freeing them.  Tiny and Porkins needed to rest at that point, so Porkins chatted with the villagers to see what they knew.  [Very little.]  He also performed some first aid and realized all five villagers were likely infected with lycanthrope.

After the rest, the duo led the group to the doorway out of the building, pausing only to explain that the villagers needed to help carry back the loot the adventurers had found.  The villagers were less cheerful at this, but at least they weren’t going to be eaten?

Once Tiny, Porkins, and the villagers joined up with the rest of the adventurers, the entire group returned to the first building the adventurers had raided that morning.  There they freed the gnole captives [two foremen from the original work detail from the village] and picked up their stashed captives and other loot.  They rested long enough to feed all the captives from the gnole larder [which was quality food - gnoles eat well].  This heartened all the villagers greatly.  Porkins then paid them each a gold coin to help carry the loot and as much of the food as possible back to the inn in Stralbruck.  A gold coin was very good pay, especially after being fed for free, so the villagers agreed.

5:00 PM

The entourage of adventurers and villagers, all laden with boxes, bags, and sacks of loot arrived back at Stralbruck.  Biggz displayed the contract with Lord Helmar to get past the gate guards.  The group made good time to the inn, but it was clear that word was spreading in the village that the adventurers were back with rescued villagers in tow.

At the inn, Biggz offered to feed the villager/porters all warm food and drink if they would just carry their loads up to one of the adventurers room.  Happy to be home and fed again, the villagers easily agreed, depositing all the wealth into Biggz’ room.  Porkins then cast Wizard Lock on the door to seal it up.  Biggz paid the innkeep for whatever food and drink the villagers wanted and to have hot baths drawn for the adventurers.

By the time the adventurers were bathed, dressed, and all were fed [and maybe now a little tipsy], families of the missing villagers were showing up in numbers at the inn.  Lord Helmar eventually arrived and took control of the situation.

Biggz stood on the front porch of the inn told the story of what the adventurers had found and done.  This drew enough attention that Porkins and Tiny were able to sneak the five infected villagers out the back of the inn and through the village alleys to the church.  At the church they meet with Father Solomon and Porkins explained, in Latin, that these five were likely infected with lycanthrope.  Father Solomon looked at the villagers and recognized all of them.  He was of the opinion that, since the full moon has just passed, they could safely let these villagers go home to their families that night.  They would all return the next day at Father Solomon’s request so Biggz could cure them of their curse.

Back at the inn, Biggz wrapped up the recounting of the adventure.  Displaying the still wrapped body of Tor, Biggz explained to Lord Helmar that the adventurers needed to go to Grossestadt immediately to see if they could have their friend brought back to life.  Biggz anticipated the trip would take a month, but the adventurers would return to verify the ruins were completely empty and now safe.  Lord Helmar agreed to this, stating they remainder of their payment would be waiting here in the village for their return.  In the meantime, it would be best for the adventurers to hold onto the gnole prisoners until morning as trying to take them to the jail now would cause a riot and a lynching.

The ruckus of the returned villagers lasted long into the night as those whose family members were back celebrated and those who now knew their loses were permanent grieved.


Hernesday, December 27, 523rd year of the Empire

Morning

Isidoros and Tiny took the gnole prisoners over to the village jail and turned them in.  At the same time, Biggz headed over to the church to work on the five potentially infected villagers.

Biggz first cast Detect Supernatural and all five registered as supernatural creatures, meaning they had all been infected and were now wererats in the same way Porkins had been just three days ago.  Biggz cast Remove Curse on two of them successfully, curing both villagers.  That left three cursed and Biggz without the ability to lift the curses.  Biggz explained to Father Solomon that the adventurers had to leave Stralbruck that day to get their dead companion to Grossestadt in time to have any chance of bring him back.  Father Solomon asked if Biggz would take the infected villagers as far as Wittingen, two and a half days away.  This would give Biggz another two days with them to finish curing them before getting on a boat at the Wasser to sail down to Grossestadt.  Biggz was concerned how the villagers would make it back safely.  Father Solomon offered to write a letter of introduction and explanation for the priest in Wittingen.  That priest would be able to get the cured villagers back safely.  Biggz agreed to this, asking the Father Solomon have the letter ready by Noon.

Noon

The adventurers hired a horse and cart for the trip to Wittingen and loaded it up with their loot [both valuables and the remaining food from the gnole larder].  The three villagers still needing treatment arrived and room was made for them and their luggage.  Father Solomon delivered the letter of introduction and explanation to Biggz so the villagers would be able to return safely.  To some small fanfare, the adventurers left Stralbruck.

Evening

The laden horse and cart arrived at a travel inn on the road to Wittingen.


Magusday, December 28, 523rd year of the Empire

Morning

In the morning before leaving the travel inn, Biggz cast Remove Curse on two of the remaining villagers, curing them of lycanthrope.

Evening

The laden horse and cart arrived at a travel inn on the road to Wittingen.


Cromsday, December 29, 523rd year of the Empire

Morning

In the morning before leaving the travel inn, Biggz cast Remove Curse on the last villager, curing them of lycanthrope.

Evening

The group arrived at Wittingen.  While Porkins and the rest got rooms for the night and inquired about boats heading downstream to Grossestadt the next morning, Biggz took the three cured villagers to the local church and presented the letter from Father Solomon.  The priest verified the villagers were cured and then accepted responsibility for them, thanking Biggz for their assistance and circumspection.


Freysday, December 30, 523rd year of the Empire

The adventurers started their river trip to Grossestadt.


Sunday, Januarius 1, 523rd year of the Empire

The river boat arrived at the confluence of the Jeetzel and Wasser.  Porkins changed boats here with his share of the loot to take a separate boat up the Jeetzel River to Smolberg.  As the matter of the bounty on his head had not been settled yet, he felt it unwise to continue with the rest of the group to Grossestadt.


Hernesday, Januarius 3, 523rd year of the Empire

Porkins arrived in Smolberg.  He immediately set in supplies for a bout of study and learning new spells.


Magusday, Januarius 4, 523rd year of the Empire

The rest of the adventuring party arrived at Grossestadt.  Tor has been dead for seven days at this point, but due to the cold winter air had not deteriorated too much.  While the group was having their goods unloaded from the river boat, Biggz hired a runner to take a message up to the cathedral, expressing an emergency need for a casting of Restore Life and Limb.

Biggz recieves a reply that no one at the cathedral that day could cast the rite requested, but one was being sent for.


Cromsday, Januarius 5, 523rd year of the Empire

Biggz and party carried Tor’s body to the cathedral.  A caster was available [on the last possible day for the spell to be useful] and Biggz made the donation to the cathedral for the rite.  Tor’s body was laid out and the rite enacted.

[At this point Tor’s player needed to roll 90 or less on percentile dice to survive the system shock.  He rolled a 91.]

Once the rite completed, Tor stirred for a moment and then fell back into the arms of Death.  His mortal coil was not able to sustain the energies of the rite and withered away, leaving only a skeleton.  Shocked at this unexpected outcome, Biggz collected Tor’s bones into an ossuary provided by the cathedral and broke the news to the rest of the party.


Freysday, Januarius 6, 523rd year of the Empire

A strong winter storm arrived and closed all travel in the region.

End of Session


Behind the Green

[I really should have named the villagers and the priest in Wittingen, but we were trying to wrap up and get the party to Grossestadt in time.  As it turned out, we didn’t need to hurry.  When I had Tor’s player roll to survive resurrection, it was perfunctory as we all expected him to make a 90% chance of success.  His dice had other plans.]

[The winter storms finally arrived, forcing a break in adventuring and allowing that player to create a new character and me time to work out how to introduce the new character.  I had several options, but the player chose to create the brother of his dead character.  We discussed it some and I worked out an idea about how things would go.  In the following session we introduced Pio Vento of Piccolo, slightly elder brother of Tor Wind, or more properly, Torino Vento.]

[You might notice that the year did not change when the date went from December to Januarius.  The calendar here still has the first day f the year as Marius 1 (March 1), something that changed some time in the Roman Republic (exactly when is not certain due to loss of records, but seems to be around 153 BCE).]


Biggz’z Troop, CAC

Session 01, Part 1

Session 19, Part 1

Session 19, Part 2

Session 20

Session 21, Part 1

Session 21, Part 2

Session 22, Part 1


Session 23, Part 1



Friday, August 20, 2021

Biggz Troop – Session 22 – Part 1

[December 26 – Moonday afternoon wrapping up the gnoles and then…wererats!]

[This game uses Adventures in the Green, a RPG based on the original rules for the world’s most popular roleplaying game.  These rules are under development with Draft C available here.  Game sessions happen an average of once a month.  This is Part 1 of the session that happened July 3, 2021.]


Biggz’z Troop, CAC (Chartered Adventuring Company):

Biggz Bigguns of the Big’uns Clan – gender neutral goblin Family Priest (6th level Cleric)

Porkins – male human Conjuror (6th level Magic-User)

Tiny – male minotaur Swashbuckler (6th level Fighter)

Tor Wind – male human Swashbuckler (6th level Fighter)

Mannin Darkshield – male dwarf Robber (4th level Thief)

Kunigunde Gruber – NPC female goblin Footpad/Petitioner (3rd level Thief/2nd level Cleric)


Hirelings:

Larn the Linkboy – male human hireling linkboy

Isidoros of Delphis – male Tolk hireling translator [specifically, German to Mü]

Deniska – female human hireling bodyguard [for Larn]

Ivan – male human hireling bodyguard [for Larn]

Bernagi – male human hireling bodyguard [for Isidoros]

Hardkira – male human hireling bodyguard [for Isidoros]



Moonday, December 26, 523rd year of the Empire

1:00 PM

The adventurers took a rest in the very spacious and well stocked gnole larder they had just discovered.  Tiny propped the paralyzed Mannin in a corner to keep him safe.  During the rest the group discussed their options and decided to split the group for a period.  The hired bodyguards would stay here in the defendable larder with Mannin, Isidoros, and Mannin’s gnole “friend” [the gnole Mannin's sword charmed the previous session] while the rest explored this building further until such time as Mannin recovered from the paralysis or they ran out of building to explore.

As the adventures moved out of the larder, they encountered a group of gnoles heading toward them and both groups were surprised to see the other!  Biggz immediately cast Bless on her Troop while the gnoles moved into a defensible position.  The adventurers moved to attack the gnoles, including Porkins stepping out of the larder to get a better view of the gnoles.  A brief exchange of ranged attacks favored the adventurers as Kunigunde hit one of the gnoles twice while the two gnole crossbowmen missed entirely.  Despite having the initiative, the gnoles also failed to land blows in the melee started with Tiny and Tor shattering gnole shields [I use the Shields Shall Be Splintered rules by J. Brian Murphy for both players and monsters].

Porkins cast Sleep on the gnoles, affecting all but one of his targets.  That gnole and one Porkins could not see, realizing the danger they were in, started stamping their feet and yelling to awaken their sleeping comrades.  Biggz and Kunigunde both slung stones at the awake gnoles – Biggz heavily wounding her target while Kunigunde killed hers.  Tiny and Tor stepped forward to attack the still awake and living gnole.  The gnole hit Tiny first [for 5 damage], but Tiny killed the gnole with Demonthumper.  Tor hacked at a sleeping gnole and killed it.

Biggz, standing next to a sleeping gnole, started a coup de grace on the gnole.  Porkins and Deniska advanced to do the same.  A lone awakened gnole stood up to defend his sleeping comrades and hopefully awaken them as well.  Kunigunde failed to sling this gnole.  Tor called “dibs” on the gnole and stepped to attack it.  Tiny moved to back up Tor.  Tor attacked the gnole and missed completely.  Porkins, adjacent to the gnole, stabbed the gnole with his dagger.  The gnole, noticing Porkins lack of armor swung at the perceived easy target but lost his grip on his sword and dropped it.  Tiny, respecting Tor’s calling of dibs, killed a sleeping gnole instead.  Biggz finished the coup de grace, killing the sleeping gnole it stood over.

Kunigunde attempted to sling the still standing gnole but missed, hitting Biggz instead, much to Kunigunde’s mortification.  The still living gnole yelled and kicked at the dwindling number of sleeping gnoles to try and wake them [while picking up his dropped sword], successfully waking one of the sleeping gnoles.  Deniska set Tempesta Oscura for a coup de grace on the last remaining sleeping gnole.  The standing gnole hit Porkins this time while the one still on the ground missed swinging at Tor.  Porkins stabbed the standing gnole to death and Tor killed the one on the ground.  Deniska finished her coup de grace, killing the last of the gnoles.

Several of the adventurers started looting the bodies [they have learn that gnoles carry emeralds to the exclusion of all other treasure] and collecting their shields and weapons.  Tiny explored the hall the gnoles came from, locating an interior door to the east and an exterior door and stairs up to the next floor to the west.  The group decided to check the interior door first.  It was locked and in good repair, suggesting things of value were beyond it.  Tor asked Ologbane if the door was trapped and the sword radiated an emotion of safety.  Porkins retrieved the castellan’s ring of keys from the still paralyzed Mannin and unlocked the door.  Tiny went to open it and discovered it was also barred on the other side.  He exerted his massive strength and slammed the door off its hinges.

Beyond was a hallway with a doorway to a room immediately on the right and a door further down.  Tiny stepped into the hallway to get a better look at the far door and was hit by two surprise crossbow bolts fired through the open doorway.  The sounds of crossbows being reloaded quickly followed.

In the room beyond the doorway were three gnoles behind an overturned table barricade.  All three fired their crossbows at Tiny, but only one found a weak point in his armor [two missed and one made a critical hit].  As the adventurers moved in, the gnoles switched to melee weapons.  Kunigunde was able to hit one with her sling and killed the gnole.  Tor stepped around the barricade and traded ineffectual blows with the gnole that side.  Tiny shattered the shield of the gnole on the other side with Demonthumper while Biggz “thumped” Tiny on the back with her staff of healing, closing the minotaur’s wounds.

Biggz next attempted to sling at one of the gnoles and missed entirely.  The second gnole readied a replacement shield, but Kunigunde got a hit in with her sling before the shield was in place.  The gnoles swung at Tor and Tiny ineffectually while Tiny and Tor shattered both gnole shields.

Biggz lobbed another shot in with her sling, but accidentally hit Tiny instead [a to hit roll of 1].  Kunigunde killed the wounded gnole Tiny was fighting with a stone from her sling, allowing Tiny to step forward and flank the gnole Tor was fighting.  That gnole readied another shield to little avail: Tor shattered the shield, allowing the flanking Tiny to cut down the gnole, dead.

Kunigunde and Biggz started healing the injured Tiny and Porkins [from last fight], while the others looted the bodies.  This side room had a door on its east wall that appeared to go to the same room as the door in the hallway.  Tor applied Ologbane to both, determining both were trapped.  The door in the hallway had planks nailed across it while the one in the room was merely locked.  Porkins passed the castellan’s keys to Tor for him to open the door.  Tor did so, which also disabled the traps.

Behind this door was a room of shelves with a number of small boxes on the shelves.  Going through the boxes, the adventurers found 3000cc, 6000gc, 6 pieces of jewelry, a wand, a map to a hidden wand of Fire Ball and a magic shield, and a potion.  Porkins sipped at the potion and identified it as a potion of control dragon!  He put the map in one of his scroll cases.  The rest of the loot was taken back to the larder for later retrieval.  They discovered Mannin was just starting to move again and took a rest, allowing the dwarf to limber up.

Having cleared out this floor, the adventurers went up the stairs that Tiny had located earlier.  The stairs went up to a room with an external door and a balcony overlooking the lower entry area.  With no other path forward, they opened the exterior door.  Beyond was the breezeway across to the building that might hold more phase spiders.  There was a break in the breezeway about halfway across with a small gap on left side, down to the ground.

Suspecting the integrity of the breezeway, the adventurers decided to move across one at a time.  Tiny went first and safely crossed.  Biggz followed and a small chunk fell to the ground.  The rest of the group followed, one by one, with a block falling only when Deniska crossed.  The gap in the breezeway now spanned halfway across the width of the breezeway.

The room on the other side had signs of dried blood on the floor but was otherwise empty.  A side room was also empty, but deeper into the building the next room had a hole in the floor to the ground level with many cracks around the hole.  There were two open doorways in this room, one in the middle of the long right wall and the other at the far end.  Both seemed to lead to other rooms.

The adventurers did not trust the floor at all, but wanted to see if going forward here was necessary.  Porkins took off his boots of levitation and handed them over to Tor, who put them on.  A rope was tied to Tor before he activated the boots and levitated just above the floor level.  Tiny then gave Tor a big push, sending Tor floating across the length of the room and into the next room.  Tiny then picked up the trailing rope and waited.

Just past the far doorway, Tor found another empty chamber with similar cracks in the floor, suggesting the floor here was also unstable.  An open doorway across this room opened to a smaller room that had webbing on the walls and floor.  Tor yelled back to the rest of the group what he could see.  While yelling back answers to questions yelled at him, Tor heard some rustling and observed a phase spider the size of a horse pass through the walls from somewhere beyond.

Tor started shouting out the word “retrieve!” multiple times, but Tiny didn’t know what a “retrieve" was and if it was dangerous [6 Intelligence and 6 Wisdom, right there].  The huge spider bit Tor and injected venom into him, but Tor was able to shrug the effects off [made his save].  He swung his sword and lopped off most of a leg [critical hit].

Porkins, seeing the huge phase spider, cast Magic Missile, sending three missiles unerringly into the spider before it could phase out again.  The spider phased out as soon as it could while Tiny, working out that a “retrieve” was dangerous, reeled Tor back in on the rope.  The phase spider, bloodied, decided this meal was not worth it and retreated through the walls, back the way it had come.

Not concerned despite his unhealed injuries [Tor was at half hit points due to accumulated battle damage], Tor was ready to investigate the next room and asked Tiny to push him through the open doorway.  Tiny next pushed Tor at the open doorway on the right wall, sending Tor skimming into the next room and out of sight of the party…and into the waiting claws of four wererats.  They immediately attacked Tor, two successfully slashing him with their short swords.

In a panic, Tor started yelling out to be retrieved, but in German, which Tiny did not understand.  Tiny, not able to understand what Tor wanted, just listened harder to Tor's grunting words.  Tor meanwhile swung his sword at the wererats, hitting one.  Three of the four wererats attacked Tor back, one damaging him, while the fourth gnawed at the rope tied to him.

Tor yanked at the rope, trying to get it away from the wererat and to get Tiny to pull him back.  Tiny mis-interpreted the yank to mean Tor needed more slack and feed out more rope.  The three wererats attacking Tor all missed and one dropped his sword to the floor where it clattered noisily.  The fourth wererat finished gnawing through the rope, letting the two ends drop while it bared its teeth at Tor.  Tor failed to stab the leering wererat.

Realizing the danger he was in, Tor did the only thing he could – he levitated up to the ceiling so the wererats could not flank him.  Tiny and Biggz both recognized the sound of a sword hitting the floor.  Tiny immediately pulled back the now slack rope, finding only a gnawed end and not Tor at the end.  Biggz alerted the rest of the adventurers that something was up.  Tor got a hit in on the lead wererat while they all failed to hit him, one of them dropping its just retrieved sword again.

Tiny advanced to go help Tor and fell through the unstable floor.  Porkins attempted the same and fell through as well.  Both landed hard on the rubble-strewn floor below.  Luckily Porkins did not drop the flask of oil nor the lit torch he was holding when he hit.  Biggz tied the rope end to its belt and pulled out spikes.  Mannin pulled out a hammer.  Tor and the wererats exchanged blows, whittling each other down.

Biggz and Mannin started hammering spikes in the walls to tie off to and slowly advanced towards the fight in the next room.  Down on the first floor, Porkins drank a potion of healing while he and Tiny tried to orient themselves.  Tor finally got a solid hit in on the lead wererat and killed it.  Unfortunately, two of the other wererats did the same to him, killing him and deactivating the boots of levitation.  Tor’s last words were, “Wait until you see my cow…”

Biggz and Mannin continued their slow [but safe] progress to the fight, ending just outside the doorway.  Kunigunde, unable to follow, moved to provide cover fire if anything came out of the next room to attack Biggz and Mannin.  Tiny and Porkins, on the ground floor, ran through some doorways, hoping to find the gnole barracks and a way out of the building.  What they found instead were two more rooms and a dead end.  The last room contained several manacled villagers, either asleep or unconscious.  Back above, Biggz distinctly heard the sounds of several carnivorous things feasting on meat.

Biggz cast Bless on herself and Mannin before stepping through the doorway and into a minor nightmare – three wererats bloodily feasting on Tor’s body.  [Note, Biggz should not have been able to cast and move in the same round OD&D does not allow that, but I missed it at the table.]  Mannin readied Whisperminder and followed Biggz.  Below, Tiny and Porkins reversed course and moved as fast as they safely could, desperately looking for a door to the outside or stairs up.  They found both in the last room they could reach.  Above, Mannin attacked the nearest, unaware, wererat with a sneak attack to great effect.

Biggz used its magical sling to shoot at the wounded wererat, killing it with a successful hit.  Kunigunde advanced to the room following the ropes and regretted it immediately.  She turned and ran to get Deniska.  Tiny and Porkins raced up the stairs and to the next room, the lair of the huge phase spider!  Mannin hit the next wererat while it and its remaining partner both missed him, the partner dropping its sword for the third time.  Tiny swung his sword at the huge phase spider, but it was out of phase.

Biggz slung another bullet at the wounded wererat, killing it.  The huge phase spider wanted nothing of combat and fled the building entirely, allowing Tiny and Porkins to press on.  Tiny reached the far end of the room with the hole in the floor and jumped across it to land in the doorway where the wererat fight was happening.  Porkins, following, stopped at the unstable floor.  Deniska, hearing Kunigunde calling for her, advanced to the ropes.  Tiny swung Demonthumper, killing the last wererat in one blow.  The wererat’s last words were, “Oh!  That’s what he meant…”

End of Session


Behind the Green

[Sorry this was late - I concentrated on completing the Draft C edit of the rules to get them done.  See the link at the top of this blog entry for download links of Draft C.]

[So I have Tiny roll a d20 against his Intelligence or Wisdom when dealing with things not within his immediate ken.  With a 6 in both, it is easy for Tiny to get confused, which happened twice here.  His player is fine with this as it sometimes takes the character in unusual directions and, as the player is the first to state, Tiny is not the sharpest tack in the box.]

[Tor’s player was disappointed that his character died here, but understood what he was doing was not the safest thing and he was already low on hit points as he was trying to conserve the groups healing magic.  Also, at no point did anyone discuss a code of rope yanks in case he got into danger.  Luckily the group has a good supply of coin and can pay for a casting of Restore Life and Limb.  All Tor has to do is make the Resurrection Survival Roll at 90%.  What could go wrong?]



Biggz’z Troop, CAC

Session 01, Part 1

Session 19, Part 1

Session 19, Part 2

Session 20

Session 21, Part 1

Session 21, Part 2


Session 22, Part 2